Abstract

Nowadays technology follows us everywhere. However, it is often overlooked when dealing with social issues, despite how easily it might improve the life of countless handicapped individuals. In other words, small pieces of software, under the form of games, can help the individual remain focus and go through treatments and therapies effortlessly. But game development is tricky because simply adopting a software development approach is not enough, as it assumes that games as a software can be developed through the commonly used systematic processes, yet these do have specific requirements. This paper proposes a new game development model to successfully deliver a quality serious game, towards social causes, bearing in mind the specific aspects both from games as a special kind of software and from the target players introducing a therapeutic / clinical perspective in the games development model.
Original languageEnglish
Number of pages6
JournalEAI Endorsed Trans. Serious Games
Volume4
Issue number12
DOIs
Publication statusPublished - Dec 2017

Keywords

  • Digital Games
  • Gamification
  • Social Causes
  • Game Development
  • Software development
  • Model

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