Games: The Importance of Being Earnest

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Citation (Scopus)
216 Downloads (Pure)

Abstract

Video games are driving technological and societal advancements that serve gamers and non-gamers alike from entertainment to edutainment. Video game software is one of the fastest growing industries in the worldwide economy. 75%
of the most frequent gamers believe that playing video games provides mental stimulation or education. Recent cognitive theories confirm that gameplay affects the brain. So, inspired by Oscar Wilde’s “boutade” on his comedy The Importance
of being Earnest: «we should treat all the trivial things of life seriously…» this paper proposes to justify why all games should be deemed very serious.
Original languageEnglish
Title of host publicationGAMEON'2016
Subtitle of host publicationProceedings of the 17th International Conference on Intelligent Games and Simulation
EditorsHelena Barbas
PublisherEurosis-ETI
Pages73-79
Number of pages6
ISBN (Electronic)978-90-77381-946
Publication statusPublished - 2016

Keywords

  • Serious Games
  • Digital Game Based Learning
  • Digital Humanities
  • Human-computer interaction

Fingerprint Dive into the research topics of 'Games: The Importance of Being Earnest'. Together they form a unique fingerprint.

Cite this