Suicide and other dangers of game over

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

The idea of death became an indispensable requisite in video games: To kill or to be killed in virtual reality has become acceptable -Together with other kinds of violence. This article intends to be a reflection of one of the issues regarding gameplay, specifically the concept of death and suicide present in computer games - in particular in its connection with the GAME OVER button, and some of its implications.

Original languageEnglish
Title of host publication17th International Conference on Intelligent Games on Simulation, GAME-ON 2016
PublisherEurosis
Pages93-97
Number of pages5
ISBN (Electronic)9789077381946
Publication statusPublished - 2016
Event17th International Conference on Intelligent Games on Simulation, GAME-ON 2016 - Lisbon, Portugal
Duration: 13 Sep 201615 Sep 2016

Conference

Conference17th International Conference on Intelligent Games on Simulation, GAME-ON 2016
CountryPortugal
CityLisbon
Period13/09/1615/09/16

Keywords

  • Computer games
  • Game over
  • Representations of death
  • Suicide

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